// MapEditNH2 Ver.1.33 *.map -> C source Convert.
// Full Cell File Name : room.cell ( number : 0-511 )
// Part Cell File Name : b_tube.cel ( number : 512-1023 )

#define	MapSizeX_tube01_3	13
#define	MapSizeY_tube01_3	11

const u16 tube01_3_OutRangeCell[4] = {
0x0001,0x0001,0x0001,0x0001,
};

const u16 tube01_3_MapData[ MapSizeX_tube01_3*MapSizeY_tube01_3 ] = {
0x06a1,0x06a2,0x06a3,0x06a4,0x06a1,0x06a2,0x06a3,0x06a4,0x06a1,0x06a2,0x06a3,0x06a4,0x06a5,
0x06a9,0x06aa,0x06ab,0x06ac,0x06a9,0x06aa,0x06ab,0x06ac,0x06a9,0x06aa,0x06ab,0x06ac,0x06ad,
0x36b1,0x06b2,0x06b3,0x06b4,0x06b1,0x06b2,0x06b3,0x06b4,0x06b1,0x06b2,0x06b3,0x06b4,0x06b5,
0x36db,0x06ba,0x32bb,0x06bc,0x36db,0x06ba,0x32bb,0x06bc,0x36db,0x06ba,0x32bb,0x06bc,0x36db,
0x06dc,0x32e3,0x32e4,0x32e5,0x06dc,0x32e3,0x32e4,0x32e5,0x06dc,0x32e3,0x32e4,0x32e5,0x06dc,
0x32d9,0x32e6,0x32e8,0x32e7,0x32da,0x32e6,0x32e8,0x32e7,0x32da,0x32e6,0x32e8,0x32e7,0x32da,
0x32c3,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,
0x32c3,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,
0x32c3,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,0x32c1,
0x32c3,0x32c1,0x32c1,0x331b,0x32c1,0x32c1,0x32c1,0x32c1,0x331b,0x32c1,0x32c1,0x32c1,0x32c1,
0x32c3,0x32c1,0x32c1,0x062d,0x32e0,0x32e1,0x32e1,0x32e2,0x062d,0x32c1,0x32c1,0x32c1,0x32c1,
};

const MapScreenData tube01_3_map_data =
{
	MapSizeX_tube01_3,
	MapSizeY_tube01_3,
	tube01_3_OutRangeCell,
	tube01_3_MapData,
	&room_char_data,
	&b_tube_char_data
};
